2023-10-10
3 changes
Matchmaking Now Favors Closer Skill Matches Over Faster Queues
Matches will now be made with smaller rating differences between teams, at the expense of longer queue times. Relegation and Promotion matches now only occur at color boundaries, every 5,000 CS Rating points, and the possible CS Rating win/loss amounts were increased to move players through calibration faster.
misc
- reworkMatches will now be made with smaller rating differences between the teams at the expense of longer queue times.
- reworkRelegation and Promotion matches will only occur at color boundaries, i.e. every 5000 CS Rating points.
- reworkIncreased possible CS Rating win/loss amounts to move players faster after calibration.
Valve's original notes
[ MATCHMAKING ] [list] [*] Matches will now be made with smaller rating differences between the teams at the expense of longer queue times. [/list] [ Premier ] [list] [*] Relegation and Promotion matches will only occur at color boundaries, i.e. every 5000 CS Rating points. [*] Increased possible CS Rating win/loss amounts to move players faster after calibration. [/list]
Published by Valve on Steam.