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2024-06-11

5 changes

Voice Chat Hitching Drops, and Command Pacing Adjusts for Jitter

In-game voice chat hitching is mostly eliminated, and Push to Talk is streamlined to avoid the first-use hitch, though some users may still hit it once. User command pacing now adjusts automatically so commands arrive earlier under jittery or lossy connections. A weapon inspect-while-reloading animation bug and low-resolution teammate health legibility were also fixed.

audiovisual

  • fixFixed a case where weapon animations would play incorrectly when inspecting while reloading.
  • reworkIn game voice chat - Eliminated most hitching caused by in-game voice chat. Some users may still experience a hitch the first time they push-to-talk.
  • reworkStreamlined Push to Talk - When enabled, this setting will avoid the hitch incurred the first time a player uses push to talk.

misc

  • reworkImprove connection quality in the presence of jitter or loss, by automatically adjusting user command pacing so that commands arrive at the server earlier.

ui

  • reworkImproved legibility of teammate health at lower resolutions
Valve's original notes
[ ANIMATION ]
[list]
[*] Fixed a case where weapon animations would play incorrectly when inspecting while reloading.
[/list]

[ AUDIO ]
[list]
[*] In game voice chat - Eliminated most hitching caused by in-game voice chat. Some users may still experience a hitch the first time they push-to-talk.
[*] Streamlined Push to Talk - When enabled, this setting will avoid the hitch incurred the first time a player uses push to talk.
[/list]

[ NETWORK ]
[list]
[*] Improve connection quality in the presence of jitter or loss, by automatically adjusting user command pacing so that commands arrive at the server earlier.
[/list]

[ HUD ]
[list]
[*] Improved legibility of teammate health at lower resolutions
[/list]

Published by Valve on Steam.