2024-06-11
5 changes
Voice Chat Hitching Drops, and Command Pacing Adjusts for Jitter
In-game voice chat hitching is mostly eliminated, and Push to Talk is streamlined to avoid the first-use hitch, though some users may still hit it once. User command pacing now adjusts automatically so commands arrive earlier under jittery or lossy connections. A weapon inspect-while-reloading animation bug and low-resolution teammate health legibility were also fixed.
audiovisual
- fixFixed a case where weapon animations would play incorrectly when inspecting while reloading.
- reworkIn game voice chat - Eliminated most hitching caused by in-game voice chat. Some users may still experience a hitch the first time they push-to-talk.
- reworkStreamlined Push to Talk - When enabled, this setting will avoid the hitch incurred the first time a player uses push to talk.
misc
- reworkImprove connection quality in the presence of jitter or loss, by automatically adjusting user command pacing so that commands arrive at the server earlier.
ui
- reworkImproved legibility of teammate health at lower resolutions
Valve's original notes
[ ANIMATION ] [list] [*] Fixed a case where weapon animations would play incorrectly when inspecting while reloading. [/list] [ AUDIO ] [list] [*] In game voice chat - Eliminated most hitching caused by in-game voice chat. Some users may still experience a hitch the first time they push-to-talk. [*] Streamlined Push to Talk - When enabled, this setting will avoid the hitch incurred the first time a player uses push to talk. [/list] [ NETWORK ] [list] [*] Improve connection quality in the presence of jitter or loss, by automatically adjusting user command pacing so that commands arrive at the server earlier. [/list] [ HUD ] [list] [*] Improved legibility of teammate health at lower resolutions [/list]
Published by Valve on Steam.