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2024-09-03

4 changes

Jump Commands Stop Dropping Under Poor Network Conditions

Jump and other commands were sometimes ignored under poor network conditions; that case is fixed, along with a bug causing inconsistent jump heights. A bug where client player collision stayed disabled after a ragdoll interaction from the previous round is fixed, and Linux users no longer hang when opening the pause menu.

movement

  • fixFixed a case where some commands, including jump, might be ignored under poor network conditions.
  • fixFixed a bug that could cause inconsistent jump heights.

misc

  • fixFixed a case where client player collision would remain disabled after ragdoll interaction occurred in the previous round. Thanks for the repro steps, @poggu__.

content

  • fixFixed a case for Linux users where the game would hang when opening the pause menu.
Valve's original notes
[ MISC ]
[list]
[*] Fixed a case where some commands, including jump, might be ignored under poor network conditions.
[*] Fixed a bug that could cause inconsistent jump heights.
[*] Fixed a case where client player collision would remain disabled after ragdoll interaction occurred in the previous round. Thanks for the repro steps, @poggu__.
[*] Fixed a case for Linux users where the game would hang when opening the pause menu.
[/list]

Published by Valve on Steam.