2024-09-03
4 changes
Jump Commands Stop Dropping Under Poor Network Conditions
Jump and other commands were sometimes ignored under poor network conditions; that case is fixed, along with a bug causing inconsistent jump heights. A bug where client player collision stayed disabled after a ragdoll interaction from the previous round is fixed, and Linux users no longer hang when opening the pause menu.
movement
- fixFixed a case where some commands, including jump, might be ignored under poor network conditions.
- fixFixed a bug that could cause inconsistent jump heights.
misc
- fixFixed a case where client player collision would remain disabled after ragdoll interaction occurred in the previous round. Thanks for the repro steps, @poggu__.
content
- fixFixed a case for Linux users where the game would hang when opening the pause menu.
Valve's original notes
[ MISC ] [list] [*] Fixed a case where some commands, including jump, might be ignored under poor network conditions. [*] Fixed a bug that could cause inconsistent jump heights. [*] Fixed a case where client player collision would remain disabled after ragdoll interaction occurred in the previous round. Thanks for the repro steps, @poggu__. [*] Fixed a case for Linux users where the game would hang when opening the pause menu. [/list]
Published by Valve on Steam.