← Season 3

Esports World Cup 2025

Riyadh, Saudi Arabia

The MongolZ Win the Esports World Cup Unbeaten, Taking the Final 3-0

The MongolZ went through Riyadh without losing a match and closed it 3-0 against Aurora, though the first map needed overtime — 16-14 on Mirage — before 13-9 on Dust II and 13-4 on Nuke. Sixteen teams entered a straight knockout, so half of them were gone after a single match. Nine of the sixteen matches played reached a deciding map.

2025-08-202025-08-24, part of Season 3. 16 matches played across 42 maps at Tier 1 events — HLTV Majors and international LAN events with a prize pool between $600,000 and $2,000,000.

championWho took it

The MongolZ won this event's chronologically last recorded match.

Why no bracket is shown

matches.stage is empty on every row in this snapshot — no bracket, round, or placement is derivable for this event, or any other on this site.

momentsThe maps worth remembering here

The maps from this event that were not ordinary — a half thrown away and won back, a game that would not end, a side that conceded nothing. Ranked by how rare each reading is across every map in this snapshot, rarest first.

marathon2025-08-20
Vitality1916Liquid

Vitality and Liquid played 35 rounds and double overtime before it broke, 19–16.

Dust2 · Vitality started on T

decider2025-08-20
HEROIC1614Spirit

The series went the distance and the decider went to overtime — HEROIC took it 16–14.

Mirage · HEROIC started on T

What these readings are drawn from

Drawn from results, half-by-half round counts and overtime only. This snapshot carries no demo data, so nothing here is about an individual player.

formatHow the event was run

Single elimination Bo3 3rd place decider match Bo3 Grand final Bo5

maps playedWhat was picked, banned and left over

Every map this event's veto touched, picked or played, at least once — Ancient was the most first-banned map (3 matches), and Inferno was the most first-picked (6 matches).

  • Inferno10 maps played

    46.0% CT · 54.0% T — 4.0pts T-leaning

    picked 11 · banned 5 · left over 0 · first ban 1 · first pick 6 · decider 0

  • Nuke8 maps played

    55.1% CT · 44.9% T — 5.1pts CT-leaning

    picked 3 · banned 6 · left over 7 · first ban 2 · first pick 0 · decider 7

  • Mirage7 maps played

    55.5% CT · 44.5% T — 5.5pts CT-leaning

    picked 6 · banned 8 · left over 2 · first ban 3 · first pick 4 · decider 2

  • Ancient5 maps played

    59.8% CT · 40.2% T — 9.8pts CT-leaning

    picked 5 · banned 10 · left over 1 · first ban 3 · first pick 5 · decider 1

  • Dust II4 maps played

    46.7% CT · 53.3% T — 3.3pts T-leaning

    picked 4 · banned 11 · left over 1 · first ban 3 · first pick 0 · decider 1

  • Overpass4 maps played

    49.4% CT · 50.6% T — 0.6pts T-leaning

    picked 2 · banned 10 · left over 4 · first ban 2 · first pick 1 · decider 4

  • Train4 maps played

    60.2% CT · 39.8% T — 10.2pts CT-leaning

    picked 3 · banned 12 · left over 1 · first ban 2 · first pick 0 · decider 1

Per-map veto counts and the thin-sample rule

A row marked "thin sample" played under a quarter of this event's own busiest map — the same relative cut `/pro-meta` uses for a thin season or month, applied here within this one event. A map with no CT/T bar was banned before it was ever played, not omitted.

against the seasonHow it compares with its own season

This event played 42 maps at 52.7% CT; Season 3 as a whole played 912 maps at 53.0% CT (3.0pts CT-leaning) — 0.3pts more T-sided than the season as a whole.

42 maps is under a quarter of Season 3's 912 maps — a small sample against the season it sat in, marked here rather than read as equally trustworthy.

Sample-size caveat