Eternal Fire and FaZe played 47 rounds and quadruple overtime before it broke, 25–22.
Nuke · Eternal Fire started on CT
Katowice, Poland
Vitality came through IEM Katowice 2025 without losing a match, taking all five and dropping a single map on the way. The final against Spirit ran the same way: 13-6 on Dust II, 13-5 on Nuke, 13-11 on Mirage — a 3-0 with only the last map close. Spirit had reached it the long way, playing seven matches to Vitality's five, and the event as a whole finished near even between the sides at 48.0 percent CT.
2025-02-01 – 2025-02-09, part of Season 2. 29 matches played across 69 maps at Tier 1 events — HLTV Majors and international LAN events with a prize pool between $600,000 and $2,000,000.
Vitality won this event's chronologically last recorded match.
matches.stage is empty on every row in this snapshot — no bracket, round, or placement is derivable for this event, or any other on this site.
The maps from this event that were not ordinary — a half thrown away and won back, a game that would not end, a side that conceded nothing. Ranked by how rare each reading is across every map in this snapshot, rarest first.
Eternal Fire and FaZe played 47 rounds and quadruple overtime before it broke, 25–22.
Nuke · Eternal Fire started on CT
The MongolZ and Eternal Fire played 40 rounds and triple overtime before it broke, 22–18.
Mirage · The MongolZ started on T
Vitality and FaZe played 35 rounds and double overtime before it broke, 19–16.
Dust2 · Vitality started on CT
Vitality and 3DMAX played 35 rounds and double overtime before it broke, 19–16.
Inferno · Vitality started on CT
The series went the distance and the decider went to overtime — Natus Vincere took it 16–14.
Nuke · Natus Vincere started on T
The series went the distance and the decider went to overtime — Virtus.pro took it 16–13.
Train · Virtus.pro started on CT
Drawn from results, half-by-half round counts and overtime only. This snapshot carries no demo data, so nothing here is about an individual player.
Double elimination Bo3 - Group winners advance to playoff semi-finals, while 2nd and 3rd placed teams proceed to the quarter-finals. | Single elimination Bo3 - Grand final Bo5
Every map this event's veto touched, picked or played, at least once — Ancient was the most first-banned map (6 matches), and Nuke was the most first-picked (7 matches).
51.0% CT · 49.0% T — 1.0pts CT-leaning
picked 11 · banned 9 · left over 9 · first ban 3 · first pick 7 · decider 9
47.1% CT · 52.9% T — 2.9pts T-leaning
picked 13 · banned 11 · left over 5 · first ban 3 · first pick 4 · decider 5
51.3% CT · 48.7% T — 1.3pts CT-leaning
picked 9 · banned 15 · left over 5 · first ban 3 · first pick 2 · decider 5
50.0% CT · 50.0% T — an even split
picked 8 · banned 18 · left over 3 · first ban 6 · first pick 4 · decider 3
46.3% CT · 53.7% T — 3.7pts T-leaning
picked 9 · banned 16 · left over 4 · first ban 2 · first pick 6 · decider 4
33.8% CT · 66.2% T — 16.2pts T-leaning
picked 7 · banned 20 · left over 2 · first ban 6 · first pick 5 · decider 2
57.9% CT · 42.1% T — 7.9pts CT-leaning
picked 3 · banned 25 · left over 1 · first ban 6 · first pick 1 · decider 1
A row marked "thin sample" played under a quarter of this event's own busiest map — the same relative cut `/pro-meta` uses for a thin season or month, applied here within this one event. A map with no CT/T bar was banned before it was ever played, not omitted.
This event played 69 maps at 48.0% CT; Season 2 as a whole played 790 maps at 48.7% CT (1.3pts T-leaning) — 0.7pts more T-sided than the season as a whole.
69 maps is under a quarter of Season 2's 790 maps — a small sample against the season it sat in, marked here rather than read as equally trustworthy.