Vitality went into the break 1–11 down on T, took the second half 11–1 on CT, and won overtime 4–0 — 16–12 over Natus Vincere.
Nuke · Vitality started on T
Fort Worth, TX, US
Vitality won BLAST Rivals 2026 Season 1 in Fort Worth without losing a match, four wins and nine maps against two. Natus Vincere pushed the grand final to overtime on the opening map — 16-12 on Nuke — and were still within two rounds on Anubis before Vitality closed it 13-3 on Dust II. Five of the thirteen matches played here went to a deciding map.
2026-04-29 – 2026-05-03, part of Season 4. 13 matches played across 32 maps at Tier 1 events — HLTV Majors and international LAN events with a prize pool between $600,000 and $2,000,000.
Vitality won this event's chronologically last recorded match.
matches.stage is empty on every row in this snapshot — no bracket, round, or placement is derivable for this event, or any other on this site.
The maps from this event that were not ordinary — a half thrown away and won back, a game that would not end, a side that conceded nothing. Ranked by how rare each reading is across every map in this snapshot, rarest first.
Vitality went into the break 1–11 down on T, took the second half 11–1 on CT, and won overtime 4–0 — 16–12 over Natus Vincere.
Nuke · Vitality started on T
Vitality beat GamerLegion 13–1, conceding a single round.
Mirage · Vitality started on CT
GamerLegion went into the break 3–9 down on T, took the second half 9–3 on CT, and won overtime 4–2 — 16–14 over Astralis.
Inferno · GamerLegion started on T
The series went the distance and the decider went to overtime — FaZe took it 16–13.
Mirage · FaZe started on T
Drawn from results, half-by-half round counts and overtime only. This snapshot carries no demo data, so nothing here is about an individual player.
Double elimination Bo3 | Single elimination Bo3 - Grand final Bo5
Every map this event's veto touched, picked or played, at least once — Inferno was the most first-banned map (6 matches), and Mirage was the most first-picked (5 matches).
63.0% CT · 37.0% T — 13.0pts CT-leaning
picked 7 · banned 4 · left over 2 · first ban 0 · first pick 5 · decider 2
44.4% CT · 55.6% T — 5.6pts T-leaning
picked 6 · banned 5 · left over 2 · first ban 3 · first pick 4 · decider 2
72.4% CT · 27.6% T — 22.4pts CT-leaning
picked 3 · banned 6 · left over 4 · first ban 2 · first pick 1 · decider 4
43.7% CT · 56.3% T — 6.3pts T-leaning
picked 4 · banned 7 · left over 2 · first ban 1 · first pick 0 · decider 2
48.4% CT · 51.6% T — 1.6pts T-leaning
picked 4 · banned 9 · left over 0 · first ban 0 · first pick 1 · decider 0
59.5% CT · 40.5% T — 9.5pts CT-leaning
picked 2 · banned 9 · left over 2 · first ban 6 · first pick 1 · decider 2
36.4% CT · 63.6% T — 13.6pts T-leaning
picked 2 · banned 10 · left over 1 · first ban 1 · first pick 1 · decider 1
A row marked "thin sample" played under a quarter of this event's own busiest map — the same relative cut `/pro-meta` uses for a thin season or month, applied here within this one event. A map with no CT/T bar was banned before it was ever played, not omitted.
This event played 32 maps at 54.3% CT; Season 4 as a whole played 1,046 maps at 53.9% CT (3.9pts CT-leaning) — 0.3pts more CT-sided than the season as a whole.
32 maps is under a quarter of Season 4's 1,046 maps — a small sample against the season it sat in, marked here rather than read as equally trustworthy.