The MongolZ and G2 played 53 rounds and quintuple overtime before it broke, 28–25.
Dust2 · The MongolZ started on CT
Austin, TX, US
The MongolZ opened the Austin Major final 13-5 on Mirage, and Vitality answered 13-4 on Dust II and 13-6 on Inferno. Vitality finished the Major 6-1, ten maps to three. The MongolZ had played eight matches to reach that final, more than anyone else in Austin. Train was banned first in fourteen of the forty matches and reached a server in only six.
2025-06-12 – 2025-06-22, part of Season 2. 40 matches played across 71 maps at Tier 1 events — HLTV Majors and international LAN events with a prize pool between $600,000 and $2,000,000.
Vitality won this event's chronologically last recorded match.
matches.stage is empty on every row in this snapshot — no bracket, round, or placement is derivable for this event, or any other on this site.
The maps from this event that were not ordinary — a half thrown away and won back, a game that would not end, a side that conceded nothing. Ranked by how rare each reading is across every map in this snapshot, rarest first.
The MongolZ and G2 played 53 rounds and quintuple overtime before it broke, 28–25.
Dust2 · The MongolZ started on CT
Spirit and MOUZ played 46 rounds and quadruple overtime before it broke, 25–21.
Mirage · Spirit started on CT
MOUZ and Liquid played 41 rounds and triple overtime before it broke, 22–19.
Mirage · MOUZ started on CT
MOUZ went into the break 3–9 down on T, took the second half 10–1 on CT — 13–10 over Legacy.
Nuke · MOUZ started on T
Natus Vincere and G2 played 35 rounds and double overtime before it broke, 19–16.
Inferno · Natus Vincere started on T
The series went the distance and the decider went to overtime — paiN took it 16–12.
Inferno · paiN started on T
Drawn from results, half-by-half round counts and overtime only. This snapshot carries no demo data, so nothing here is about an individual player.
Swiss Bo1 - Progression matches Bo3 - Elimination matches Bo3 | Single elimination Bo3
Every map this event's veto touched, picked or played, at least once — Train was the most first-banned map (14 matches), and Mirage was the most first-picked (9 matches).
48.5% CT · 51.5% T — 1.5pts T-leaning
picked 6 · banned 25 · left over 9 · first ban 3 · first pick 2 · decider 9
53.3% CT · 46.7% T — 3.3pts CT-leaning
picked 6 · banned 24 · left over 10 · first ban 2 · first pick 1 · decider 10
54.8% CT · 45.2% T — 4.8pts CT-leaning
picked 9 · banned 28 · left over 3 · first ban 7 · first pick 9 · decider 3
65.7% CT · 34.3% T — 15.7pts CT-leaning
picked 4 · banned 27 · left over 9 · first ban 7 · first pick 1 · decider 9
44.1% CT · 55.9% T — 5.9pts T-leaning
picked 7 · banned 31 · left over 2 · first ban 5 · first pick 1 · decider 2
43.9% CT · 56.1% T — 6.1pts T-leaning
picked 4 · banned 31 · left over 5 · first ban 2 · first pick 4 · decider 5
67.0% CT · 33.0% T — 17.0pts CT-leaning
picked 4 · banned 34 · left over 2 · first ban 14 · first pick 2 · decider 2
A row marked "thin sample" played under a quarter of this event's own busiest map — the same relative cut `/pro-meta` uses for a thin season or month, applied here within this one event. A map with no CT/T bar was banned before it was ever played, not omitted.
This event played 71 maps at 53.3% CT; Season 2 as a whole played 861 maps at 49.0% CT (1.0pts T-leaning) — 4.3pts more CT-sided than the season as a whole.
71 maps is under a quarter of Season 2's 861 maps — a small sample against the season it sat in, marked here rather than read as equally trustworthy.