MOUZ and Vitality played 41 rounds and triple overtime before it broke, 22–19.
Inferno · MOUZ started on T
Chengdu, China
FURIA beat Vitality 3-0 in the Chengdu final and none of it was comfortable: 13-11 on Ancient, 13-10 on Inferno, 13-11 on Overpass. Vitality had the longer event, seven matches to FURIA's six, more than anyone else in Chengdu. FURIA finished 5-1 in matches and 12-2 in maps. Half of the event's thirty matches went to a deciding map.
2025-11-03 – 2025-11-09, part of Season 3. 30 matches played across 76 maps at Tier 1 events — HLTV Majors and international LAN events with a prize pool between $600,000 and $2,000,000.
FURIA won this event's chronologically last recorded match.
matches.stage is empty on every row in this snapshot — no bracket, round, or placement is derivable for this event, or any other on this site.
The maps from this event that were not ordinary — a half thrown away and won back, a game that would not end, a side that conceded nothing. Ranked by how rare each reading is across every map in this snapshot, rarest first.
MOUZ and Vitality played 41 rounds and triple overtime before it broke, 22–19.
Inferno · MOUZ started on T
G2 beat Virtus.pro 13–1, conceding a single round.
Dust2 · G2 started on CT
Virtus.pro and G2 played 36 rounds and double overtime before it broke, 19–17.
Overpass · Virtus.pro started on T
Vitality went into the break 3–9 down on T, took the second half 9–3 on CT, and won overtime 4–1 — 16–13 over MOUZ.
Nuke · Vitality started on T
Falcons went into the break 3–9 down on T, took the second half 9–3 on CT, and won overtime 4–1 — 16–13 over Spirit.
Ancient · Falcons started on T
Spirit and The MongolZ played 35 rounds and double overtime before it broke, 19–16.
Ancient · Spirit started on CT
The series went the distance and the decider went to overtime — MOUZ took it 16–14.
Train · MOUZ started on T
The series went the distance and the decider went to overtime — The MongolZ took it 16–13.
Inferno · The MongolZ started on T
The series went the distance and the decider went to overtime — Astralis took it 16–12.
Inferno · Astralis started on CT
Drawn from results, half-by-half round counts and overtime only. This snapshot carries no demo data, so nothing here is about an individual player.
Double elimination Bo3 - Group winners advance to the playoff semi-finals; - The 2nd and 3rd placed teams go to the playoff quarter-finals. | Single elimination Bo3 - Grand final Bo5 3rd place decider match Bo3
Every map this event's veto touched, picked or played, at least once — Nuke was the most first-banned map (7 matches), and Nuke was the most first-picked (7 matches).
56.0% CT · 44.0% T — 6.0pts CT-leaning
picked 13 · banned 7 · left over 10 · first ban 3 · first pick 5 · decider 10
45.0% CT · 55.0% T — 5.0pts T-leaning
picked 11 · banned 18 · left over 1 · first ban 7 · first pick 7 · decider 1
46.2% CT · 53.8% T — 3.8pts T-leaning
picked 9 · banned 17 · left over 4 · first ban 3 · first pick 4 · decider 4
48.0% CT · 52.0% T — 2.0pts T-leaning
picked 6 · banned 16 · left over 8 · first ban 4 · first pick 1 · decider 8
54.9% CT · 45.1% T — 4.9pts CT-leaning
picked 10 · banned 19 · left over 1 · first ban 1 · first pick 5 · decider 1
63.4% CT · 36.6% T — 13.4pts CT-leaning
picked 8 · banned 19 · left over 3 · first ban 6 · first pick 5 · decider 3
53.1% CT · 46.9% T — 3.1pts CT-leaning
picked 5 · banned 22 · left over 3 · first ban 6 · first pick 3 · decider 3
A row marked "thin sample" played under a quarter of this event's own busiest map — the same relative cut `/pro-meta` uses for a thin season or month, applied here within this one event. A map with no CT/T bar was banned before it was ever played, not omitted.
This event played 76 maps at 52.3% CT; Season 3 as a whole played 912 maps at 53.0% CT (3.0pts CT-leaning) — 0.7pts more T-sided than the season as a whole.
76 maps is under a quarter of Season 3's 912 maps — a small sample against the season it sat in, marked here rather than read as equally trustworthy.