Natus Vincere beat B8 13–0, conceding nothing.
Ancient · Natus Vincere started on CT
Rio de Janeiro, Brazil
Vitality took IEM Rio 2026 with a single loss on their record, closing it 3-0 against Spirit: 16-13 on Mirage in overtime, 13-10 on Nuke, 13-5 on Dust II. Spirit played more matches than anyone else here — seven — and had lost once before it. Twenty-one of the event's thirty matches ended without the losing side taking a map.
2026-04-13 – 2026-04-19, part of Season 4. 30 matches played across 70 maps at Tier 1 events — HLTV Majors and international LAN events with a prize pool between $600,000 and $2,000,000.
Vitality won this event's chronologically last recorded match.
matches.stage is empty on every row in this snapshot — no bracket, round, or placement is derivable for this event, or any other on this site.
The maps from this event that were not ordinary — a half thrown away and won back, a game that would not end, a side that conceded nothing. Ranked by how rare each reading is across every map in this snapshot, rarest first.
Natus Vincere beat B8 13–0, conceding nothing.
Ancient · Natus Vincere started on CT
G2 beat 3DMAX 13–1, conceding a single round.
Dust2 · G2 started on T
Falcons beat 3DMAX 13–1, conceding a single round.
Ancient · Falcons started on T
FURIA went into the break 3–9 down on CT, took the second half 9–3 on T, and won overtime 4–1 — 16–13 over Natus Vincere.
Nuke · FURIA started on CT
Falcons went into the break 3–9 down on CT, took the second half 10–1 on T — 13–10 over 3DMAX.
Inferno · Falcons started on CT
The series went the distance and the decider went to overtime — Falcons took it 16–14.
Nuke · Falcons started on CT
Drawn from results, half-by-half round counts and overtime only. This snapshot carries no demo data, so nothing here is about an individual player.
Double elimination Bo3 - Group winners advance to the playoff semi-finals; - The 2nd and 3rd placed teams go to the playoff quarter-finals. | Single elimination Bo3 - Grand final Bo5 3rd place decider match Bo3
Every map this event's veto touched, picked or played, at least once — Inferno was the most first-banned map (8 matches), and Mirage was the most first-picked (11 matches).
53.7% CT · 46.3% T — 3.7pts CT-leaning
picked 20 · banned 5 · left over 5 · first ban 4 · first pick 11 · decider 5
49.3% CT · 50.7% T — 0.7pts T-leaning
picked 16 · banned 6 · left over 8 · first ban 3 · first pick 7 · decider 8
46.1% CT · 53.9% T — 3.9pts T-leaning
picked 9 · banned 21 · left over 0 · first ban 5 · first pick 2 · decider 0
51.9% CT · 48.1% T — 1.9pts CT-leaning
picked 8 · banned 22 · left over 0 · first ban 8 · first pick 5 · decider 0
45.3% CT · 54.7% T — 4.7pts T-leaning
picked 5 · banned 21 · left over 4 · first ban 5 · first pick 2 · decider 4
63.4% CT · 36.6% T — 13.4pts CT-leaning
picked 3 · banned 17 · left over 10 · first ban 2 · first pick 2 · decider 10
52.9% CT · 47.1% T — 2.9pts CT-leaning
picked 1 · banned 26 · left over 3 · first ban 3 · first pick 1 · decider 3
A row marked "thin sample" played under a quarter of this event's own busiest map — the same relative cut `/pro-meta` uses for a thin season or month, applied here within this one event. A map with no CT/T bar was banned before it was ever played, not omitted.
This event played 70 maps at 51.3% CT; Season 4 as a whole played 1,046 maps at 53.9% CT (3.9pts CT-leaning) — 2.6pts more T-sided than the season as a whole.
70 maps is under a quarter of Season 4's 1,046 maps — a small sample against the season it sat in, marked here rather than read as equally trustworthy.