2023-10-17
12 changes
The Bomb Gets a New Beeping Sound for Its Final 10 Seconds
The bomb now plays a new sound during the final 10 seconds before it detonates. Command aliases gain subtick accuracy, and a bug where a defused bomb blocked players from swapping to a nearby dropped gun is fixed, along with a case where players could peek through ceilings. The patch also fixes missing gamestate integration data for flashbangs and damage stats.
C4weapon
- reworkCommand aliases now leverage subtick accuracy
- fixFixed a bug where a defused bomb would block the player from swapping to a gun dropped close byC4
audiovisual
- reworkNew sound for final 10 seconds of bomb beepingC4
- reworkAdded missing KSK agent voice
- reworkReduced falloff distance of knife impact and swish sounds
- reworkVarious tweaks and bug fixes around occlusion filters and footstep clarity
utility
- fixFixed missing gamestate integration data regarding flashbangs and damage stats
misc
- fixFixed some cases where players could peek through ceilings
- reworkConvar cl_draw_only_deathnotices now blocks match status alerts such as LAST ROUND OF FIRST HALF.
- reworkAdded a game server command sv_load_forced_client_names_file. Running tournament servers with +sv_load_forced_client_names_file namesfile.txt allows loading a key-values file where client names are enforced to be the tournament registered player names.
- reworkAdded an additional fallback path for game clients to download network configuration.
ui
- reworkAdded a game setting cq_netgraph_problem_show_auto that allows players to enable automatic display of network connection issues in top right corner of game HUD.
Valve's original notes
[ GAMEPLAY ] [list] [*] Command aliases now leverage subtick accuracy [/list] [ SOUND ] [list] [*] New sound for final 10 seconds of bomb beeping [*] Added missing KSK agent voice [*] Reduced falloff distance of knife impact and swish sounds [*] Various tweaks and bug fixes around occlusion filters and footstep clarity [/list] [ MISC ] [list] [*] Fixed missing gamestate integration data regarding flashbangs and damage stats [*] Fixed a bug where a defused bomb would block the player from swapping to a gun dropped close by [*] Fixed some cases where players could peek through ceilings [*] Convar cl_draw_only_deathnotices now blocks match status alerts such as LAST ROUND OF FIRST HALF. [*] Added a game server command sv_load_forced_client_names_file. Running tournament servers with +sv_load_forced_client_names_file namesfile.txt allows loading a key-values file where client names are enforced to be the tournament registered player names. [*] Added an additional fallback path for game clients to download network configuration. [*] Added a game setting cq_netgraph_problem_show_auto that allows players to enable automatic display of network connection issues in top right corner of game HUD. [/list]
Published by Valve on Steam.