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Utility

73 lines · 3% of the archive

Grenades: smoke, molotov, incendiary, flashbang, decoy, or the word utility itself.

Across 48 updates, 2023-09-27 to 2026-08-03. Published updates only.

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2026-08-03

  • fixFixed a case where grenades could be thrown through level geometry

2026-07-20

  • reworkThe bomb explosion now interacts with smoke grenade clouds and molotov/incendiary fire.C4 · Molotov · Smoke Grenade

2026-05-28

  • reworkAdded convar r_spectator_flashbang_opacity to control flashbang opacity for remote spectators.Flashbang
  • reworkFlashbang effect for remote spectators now renders underneath the HUD.Flashbang

2026-05-18

  • reworkImproved consistency of grenade jump throws and the accuracy of the jump throw preview camera.

2026-05-14

  • fixFixed a case where it was possible to cancel a grenade throw after the throw was started near the end of the pin pull animation.

2026-04-29

  • reworkAdjusted particle effect sprite opacity for fully occluded flashbangs.
  • reworkImproved smoke lighting consistency.

2026-04-28

  • fixFixed a case where it was possible to hold no weapon by requesting a hand switch after throwing a grenade.

2026-04-20

  • fixFixed held grenades inheriting incorrect scale in some circumstances such as after being dropped and picked up.

2026-01-29

  • reworkDamage from HE grenades that explode mid-air near the ground will no longer be calculated as if they exploded on the ground.

2026-01-26

  • reworkMolotov/incendiary grenades that bounce off an enemy player have a one-time fuse extension added to prevent them from air-bursting when their has-never-hit-the-world timer elapses.Molotov

2025-10-29

2025-10-22

  • fixFixed Molotov and Smoke interaction logic in cases when multiple smokes are active in the map.Molotov · Smoke Grenade

2025-09-03

  • fixAncient Various grenade and player clipping fixes.Ancient
  • fixShoots Various grenade and player clipping fixes.Shoots

2025-08-26

  • fixFixed case where overlapping smoke clouds would prematurely extinguish molotov fire.Molotov

2025-08-01

  • fixFixed a bug that would allow you to inspect a grenade after priming.
  • reworkMolotov again uses the correct fire particle.Molotov
  • reworkIncendiary and smoke grenades now play the correct sounds.
  • reworkAdjusted firstperson molotov audio and particle event timing.Molotov

2025-07-15

  • reworkIncendiary Grenade - incendiary grenade fire spreads more rapidlyMolotov

2025-01-14

  • fixFixed a bug where grenade icons weren't disappearing on the spectator map

2025-01-09

  • reworkWhen moving away from annotation nodes, required grenade is no longer removed

2025-01-07

  • fixFixed a regression in grenade interactions with ragdolls.

2024-11-27

  • reworkAdded support for grenade types other than Smoke

2024-11-13

  • reworkAdded axis labels to the grenade line-up reticle tick marks.
  • reworkThe grenade preview camera now shows the result of a jump throw while the jump button is held.
  • reworkAdded a map guide for Train, which demonstrates four simple Terrorist grenade line-ups. To load a map guide, go to Play→Practice and toggle "Load Map Guides" on.Train

2024-10-29

  • fixFixed a regression with smoke rendering from old demo files.

2024-10-28

  • reworkHE grenade explosions within smoke now clear the accumulated smoke screen effect on players inside that smoke within range of the HE grenade explosion.HE Grenade

2024-10-24

  • fixFixed a bug where grenades were generating headshot sounds.
  • fixFixed a bug where grenades were not bouncing off certain dynamic props.

2024-10-04

  • reworkAdjusted the score calculation in Casual, Competitive, and Wingman to exclude knife and utility damage

2024-10-02

  • reworkFlashbangs and HE grenades no longer prematurely detonate when they exceed their 'stuck bounce' limit

2024-07-11

  • fixFixed occasional first-person camera jolt when throwing grenades.

2024-06-10

  • fixFixed one-way visibility for players inside HE grenade explosionsHE Grenade

2024-05-23

  • reworkHeight of the 'pillar' of flame for both Molotov and Incendiary grenade now decreases over timeMolotov

2024-05-07

  • fixFixed a bug that prevented HE grenade explosions from breaking the vents in de_nuke.HE Grenade · Nuke

2024-04-30

  • reworkGrenade kills no longer display the "in-air" killfeed icon.

2024-04-26

  • fixFixed a bug where grenade throw animations would get stuck when switching hands.
  • fixFixed a bug where the same grenade type couldn't be thrown multiple times without switching to another weapon first.
  • fixFixed a bug that allowed picking up grenades beyond the normal maximum.
  • fixFixed a bug where smoke grenades would sometimes appear lit as if a flashbang detonated inside them.Flashbang

2024-03-13

  • reworkAdjusted molotov fire to address a case where a player who could see through fire could not be seen by their opponent.Molotov

2024-02-28

  • fixFixed smoke shadow rendering issues and improvements to perf

2024-02-16

  • rework50% throw-strength grenades are now guaranteed if both attack buttons are held long enough then released within a short time from each other

2024-02-12

  • fixFixed ring artifacts that could appear on smoke particles.

2024-02-08

  • reworkAdjusted visibility of player silhouettes in smoke
  • fixFixed a bug where enemies were visible on the radar when viewed through a combination of smoke and translucent surfaces such as glass

2024-02-06

2023-12-06

  • reworkWeapon switching after releasing the fire button(s) will no longer cancel grenade throws (but round restart will)

2023-12-04

  • fixFixed a bug where grenade throw strength adjustments were sometimes delayed
  • fixFixed a bug where attempting to switch to a grenade immediately after throwing it would cancel the throw
  • reworkYou can now get an intermediate strength grenade throw without a delay by pressing primary and secondary attack simultaneously

2023-11-30

  • reworkSub-tick timing improvements to various systems including grenade throw animations and revolver firingR8 Revolver
  • reworkAdded a missing fire effect to molotovs that are held by players

2023-11-16

  • fixFixed a case where grenade throws weren't registering on the server
  • reworkThrown grenades no longer prematurely detonate if thrown while intersecting a teammate
  • reworkSmoke particles no longer stick to dead ragdolls

2023-11-02

  • reworkDecoy grenades interact aesthetically with smoke cloudsDecoy Grenade
  • reworkSmoke grenades now have a minimum fuse duration to prevent smokes from prematurely detonating if stuck in crevicesSmoke Grenade
  • reworkSmoke grenade canister changed to chrome materialSmoke Grenade

2023-10-25

  • fixFixed a bug where Molotov self damage could be incorrectly penalized as team damageMolotov
  • reworkImproved performance for muzzle flashes and HE grenade effectsHE Grenade

2023-10-19

  • fixFixed a bug in Windows 11 Auto HDR that led to smokes intermittently disappearingSmoke Grenade

2023-10-17

  • fixFixed missing gamestate integration data regarding flashbangs and damage stats

2023-10-02

  • fixFixed a case where molotov/incendiary grenades would create a fire ring in the airMolotov
  • reworkImproved performance of molotov/incendiary fire extinguishingMolotov

2023-09-27

  • fixUpdated water in Nuke to fix an issue with smokeNuke
  • reworkPlayer reflections in water are now occluded by smoke
  • reworkMolotov fire now floats above the waterMolotov
  • reworkAdjusted smoke behavior to cover cases where smoke would stop less than a player's height above the ground

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