← all updates

2024-08-08

13 changes

Dead Players Can No Longer Pick Up Ground Weapons

Dead players are no longer allowed to pick up weapons lying on the ground, and boosting a teammate on your head now restricts how high they can jump afterward. Casual mode now awards bonus XP for dealing damage each round, and level-change votes in Casual, Deathmatch, and Arms Race are restricted to the match end or opening moments rather than allowed at any time. The post-round damage report and mini scoreboard also got legibility improvements.

weapon

  • reworkIn Casual game mode players will earn an additional XP score point for every round in which they dealt damage to enemies.
  • reworkDead players are no longer allowed to pick up ground weapons.

misc

  • reworkAdded a server setting "sv_vote_to_changelevel_rndmin" to control rounds/time during which voting for a level change is allowed.
  • reworkOfficial game servers in Casual game mode now allow voting for a level change only at the end of the match or during the first round of the match.
  • reworkOfficial game servers in Deathmatch and Arms Race game modes now allow voting for a level change only at the end of the match or during the first minute of the match.
  • reworkRescuing a hostage now increments objectives counter in match stats.

movement

  • reworkRestricted upward movement of a player when a teammate is boosted on their head.

economy

  • reworkBuy menu will automatically close if the switch team menu opens.

ui

  • reworkImproved legibility of damage given and taken in post-round damage report.
  • reworkMade spec target highlighting more pronounced.
  • reworkPlayer names are now visible on mini scoreboard whenever the mini scoreboard is expanded.

map

  • reworkUpdated to the latest version from the Community Workshop (Update Notes)
  • reworkUpdated to the latest version from the Community Workshop (Update Notes)
Valve's original notes
[ GAMEPLAY ]
[list]
[*] In Casual game mode players will earn an additional XP score point for every round in which they dealt damage to enemies.
[*] Added a server setting "sv_vote_to_changelevel_rndmin" to control rounds/time during which voting for a level change is allowed.
[*] Official game servers in Casual game mode now allow voting for a level change only at the end of the match or during the first round of the match.
[*] Official game servers in Deathmatch and Arms Race game modes now allow voting for a level change only at the end of the match or during the first minute of the match.
[*] Restricted upward movement of a player when a teammate is boosted on their head.
[*] Dead players are no longer allowed to pick up ground weapons.
[*] Buy menu will automatically close if the switch team menu opens.
[*] Rescuing a hostage now increments objectives counter in match stats.
[/list]

[ UI ]
[list]
[*] Improved legibility of damage given and taken in post-round damage report.
[*] Made spec target highlighting more pronounced.
[*] Player names are now visible on mini scoreboard whenever the mini scoreboard is expanded.
[/list]

[ MAPS ]

[i]Mills[/i]
[list]
[*] Updated to the latest version from the Community Workshop ([url=https://steamcommunity.com/sharedfiles/filedetails/changelog/3152430710]Update Notes[/url])
[/list]
[i]Assembly[/i]
[list]
[*] Updated to the latest version from the Community Workshop ([url=https://steamcommunity.com/sharedfiles/filedetails/changelog/3071005299]Update Notes[/url])
[/list]


Published by Valve on Steam.