2024-08-08
13 changes
Dead Players Can No Longer Pick Up Ground Weapons
Dead players are no longer allowed to pick up weapons lying on the ground, and boosting a teammate on your head now restricts how high they can jump afterward. Casual mode now awards bonus XP for dealing damage each round, and level-change votes in Casual, Deathmatch, and Arms Race are restricted to the match end or opening moments rather than allowed at any time. The post-round damage report and mini scoreboard also got legibility improvements.
weapon
- reworkIn Casual game mode players will earn an additional XP score point for every round in which they dealt damage to enemies.
- reworkDead players are no longer allowed to pick up ground weapons.
misc
- reworkAdded a server setting "sv_vote_to_changelevel_rndmin" to control rounds/time during which voting for a level change is allowed.
- reworkOfficial game servers in Casual game mode now allow voting for a level change only at the end of the match or during the first round of the match.
- reworkOfficial game servers in Deathmatch and Arms Race game modes now allow voting for a level change only at the end of the match or during the first minute of the match.
- reworkRescuing a hostage now increments objectives counter in match stats.
movement
- reworkRestricted upward movement of a player when a teammate is boosted on their head.
economy
- reworkBuy menu will automatically close if the switch team menu opens.
ui
- reworkImproved legibility of damage given and taken in post-round damage report.
- reworkMade spec target highlighting more pronounced.
- reworkPlayer names are now visible on mini scoreboard whenever the mini scoreboard is expanded.
map
- reworkUpdated to the latest version from the Community Workshop (Update Notes)
- reworkUpdated to the latest version from the Community Workshop (Update Notes)
Valve's original notes
[ GAMEPLAY ] [list] [*] In Casual game mode players will earn an additional XP score point for every round in which they dealt damage to enemies. [*] Added a server setting "sv_vote_to_changelevel_rndmin" to control rounds/time during which voting for a level change is allowed. [*] Official game servers in Casual game mode now allow voting for a level change only at the end of the match or during the first round of the match. [*] Official game servers in Deathmatch and Arms Race game modes now allow voting for a level change only at the end of the match or during the first minute of the match. [*] Restricted upward movement of a player when a teammate is boosted on their head. [*] Dead players are no longer allowed to pick up ground weapons. [*] Buy menu will automatically close if the switch team menu opens. [*] Rescuing a hostage now increments objectives counter in match stats. [/list] [ UI ] [list] [*] Improved legibility of damage given and taken in post-round damage report. [*] Made spec target highlighting more pronounced. [*] Player names are now visible on mini scoreboard whenever the mini scoreboard is expanded. [/list] [ MAPS ] [i]Mills[/i] [list] [*] Updated to the latest version from the Community Workshop ([url=https://steamcommunity.com/sharedfiles/filedetails/changelog/3152430710]Update Notes[/url]) [/list] [i]Assembly[/i] [list] [*] Updated to the latest version from the Community Workshop ([url=https://steamcommunity.com/sharedfiles/filedetails/changelog/3071005299]Update Notes[/url]) [/list]
Published by Valve on Steam.