Score Calculations Now Exclude Knife and Utility Damage in Casual, Competitive, and Wingman
7 changes
Score calculations in Casual, Competitive, and Wingman are adjusted to exclude knife and utility damage. The update also fixes third-person weapon angles to fully reflect recoil, missing cascade shadows on some community maps, and shell casings occasionally rendering as an error model.
utility
- reworkAdjusted the score calculation in Casual, Competitive, and Wingman to exclude knife and utility damage
weapon
- fixFixed 3rd person weapon angles to fully incorporate recoil
- fixFixed the Armory weapon preview having extra models
misc
- fixFixed missing cascade shadows on some community maps
- reworkNetwork jitter graphs now have a number in the upper right hand corner that gives the scale of the graph
- fixFixed some cases where shell casings could render as an error model
- fixVarious stability fixes
Valve's original notes
[ MISC ][list] [*] Adjusted the score calculation in Casual, Competitive, and Wingman to exclude knife and utility damage [*] Fixed 3rd person weapon angles to fully incorporate recoil [*] Fixed missing cascade shadows on some community maps [*] Fixed the Armory weapon preview having extra models [*] Network jitter graphs now have a number in the upper right hand corner that gives the scale of the graph [*] Fixed some cases where shell casings could render as an error model [*] Various stability fixes[/list]
Published by Valve on Steam.