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Score Calculations Now Exclude Knife and Utility Damage in Casual, Competitive, and Wingman

7 changes

Score calculations in Casual, Competitive, and Wingman are adjusted to exclude knife and utility damage. The update also fixes third-person weapon angles to fully reflect recoil, missing cascade shadows on some community maps, and shell casings occasionally rendering as an error model.

utility

  • reworkAdjusted the score calculation in Casual, Competitive, and Wingman to exclude knife and utility damage

weapon

  • fixFixed 3rd person weapon angles to fully incorporate recoil
  • fixFixed the Armory weapon preview having extra models

misc

  • fixFixed missing cascade shadows on some community maps
  • reworkNetwork jitter graphs now have a number in the upper right hand corner that gives the scale of the graph
  • fixFixed some cases where shell casings could render as an error model
  • fixVarious stability fixes
Valve's original notes
[ MISC ][list]
[*] Adjusted the score calculation in Casual, Competitive, and Wingman to exclude knife and utility damage
[*] Fixed 3rd person weapon angles to fully incorporate recoil
[*] Fixed missing cascade shadows on some community maps
[*] Fixed the Armory weapon preview having extra models
[*] Network jitter graphs now have a number in the upper right hand corner that gives the scale of the graph
[*] Fixed some cases where shell casings could render as an error model
[*] Various stability fixes[/list]

Published by Valve on Steam.