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2026-04-24

13 changes

An Animation Pass Fixes Flickering XM1014 Shells and a Planted-Turn Stuck State

Fixed the XM1014's shells flickering at the start of a reload and a bug where players could get stuck in a planted-turn state. Several first-person and third-person animation issues were smoothed out, including foot IK transitions, crouch timing, and stutter-step pose changes. The update also fixes a random startup crash tied to non-default audio devices and corrects dropped silenced weapons not showing their silenced state.

C4 · Dual Berettas · XM1014

audiovisual

  • fixFixed XM1014 shells flickering when starting a reload.XM1014
  • fixFixed bugs with dual berettas in first person and in spectator mode.Dual Berettas
  • fixFixed inspect/cancel causing multiple worldmodel deploys.
  • fixFixed a bug where players can get stuck in a planted-turn state.
  • reworkMade foot IK transitions smoother.
  • reworkAdjusted the firstperson in-air crouch transition time to match the thirdperson animation better.
  • fixFixed a case where high frequency stutter steps would cause large pose changes.
  • fixFixed a case where legs would snap when quickly stopping and then continuing in same direction.
  • reworkAdjusted thirdperson bomb plant animation to more closely match firstperson animation.C4
  • reworkMinor adjustments to viewmodel animations.

ui

  • fixFixed random crash on startup when a non-default Audio Device was specified in settings or when sound_device_override was specified in a config file or on the command line.

misc

  • reworkAdjusted official map guides to match new surface smoothing.

weapon

  • reworkDropped weapons with silencers now correctly reflect the silenced state.
Valve's original notes
[p]\[ ANIMGRAPH 2 ][/p][list][*][p]Fixed XM1014 shells flickering when starting a reload.[/p][/*][*][p]Fixed bugs with dual berettas in first person and in spectator mode.[/p][/*][*][p]Fixed inspect/cancel causing multiple worldmodel deploys.[/p][/*][*][p]Fixed a bug where players can get stuck in a planted-turn state.[/p][/*][*][p]Made foot IK transitions smoother.[/p][/*][*][p]Adjusted the firstperson in-air crouch transition time to match the thirdperson animation better.[/p][/*][*][p]Fixed a case where high frequency stutter steps would cause large pose changes.[/p][/*][*][p]Fixed a case where legs would snap when quickly stopping and then continuing in same direction.[/p][/*][*][p]Adjusted thirdperson bomb plant animation to more closely match firstperson animation.[/p][/*][*][p]Minor adjustments to viewmodel animations.[/p][/*][/list][p][/p][p]\[ MISC ][/p][list][*][p]Fixed random crash on startup when a non-default Audio Device was specified in settings or when sound_device_override was specified in a config file or on the command line.[/p][/*][*][p]Adjusted official map guides to match new surface smoothing.[/p][/*][*][p]Dropped weapons with silencers now correctly reflect the silenced state.[/p][/*][/list]

Published by Valve on Steam.