Cache and Ancient Get Collision Tweaks and Footstep Sound Fixes
4 changes
Player and grenade collision were adjusted on Cache and Ancient, along with material blending changes to improve footstep sound accuracy. Several player-reported gaps, including one in a wall, were also fixed.
Ancient · CacheValve's original notes
[p]\[ MAPS ][/p][p]Cache[/p][list][*][p]Adjusted player and grenade collision.[/p][/*][*][p]Adjusted material blending to improve accuracy of footstep sounds.[/p][/*][*][p]Fixed several gaps reported by players.[/p][/*][/list][p]Ancient[/p][list][*][p]Fixed a gap in the wall.[/p][/*][/list]
Published by Valve on Steam.