Spirit beat 100 Thieves 13–0, conceding nothing.
Dust2 · Spirit started on T
Europe (Online)
The online stage feeding BLAST Bounty 2026 Season 2's Malta finals opened with thirty-two teams and ended with eight of them still unbeaten at 2-0: 3DMAX, Astralis, FaZe, Liquid, MOUZ, paiN, Spirit and The MongolZ. Half of its twenty-four matches finished without the losing side taking a map. The stage settles nothing on its own — the Finals that follow decide the season.
2026-07-21 – 2026-07-26, part of Season 5. 24 matches played across 60 maps at Tier 1 events — HLTV Majors and international LAN events with a prize pool between $600,000 and $2,000,000.
BLAST Bounty 2026 Season 2 is followed by BLAST Bounty 2026 Season 2 Finals, a later phase of the same tournament that actually decides it — this event's own last match winner is not a tournament champion.
matches.stage is empty on every row in this snapshot — no bracket, round, or placement is derivable for this event, or any other on this site.
The maps from this event that were not ordinary — a half thrown away and won back, a game that would not end, a side that conceded nothing. Ranked by how rare each reading is across every map in this snapshot, rarest first.
Spirit beat 100 Thieves 13–0, conceding nothing.
Dust2 · Spirit started on T
Astralis beat HOTU 13–1, conceding a single round.
Cache · Astralis started on CT
100 Thieves went into the break 3–9 down on CT, took the second half 10–2 on T — 13–11 over Falcons.
Anubis · 100 Thieves started on CT
The MongolZ and HEROIC played 35 rounds and double overtime before it broke, 19–16.
Dust2 · The MongolZ started on T
Spirit and OG played 35 rounds and double overtime before it broke, 19–16.
Ancient · Spirit started on CT
The series went the distance and the decider went to overtime — DENDELE took it 16–14.
Cache · DENDELE started on CT
Drawn from results, half-by-half round counts and overtime only. This snapshot carries no demo data, so nothing here is about an individual player.
Single elimination Bo3
Every map this event's veto touched, picked or played, at least once — Dust II was the most first-banned map (5 matches), and Anubis was the most first-picked (5 matches).
49.6% CT · 50.4% T — 0.4pts T-leaning
picked 9 · banned 11 · left over 4 · first ban 5 · first pick 5 · decider 4
53.3% CT · 46.7% T — 3.3pts CT-leaning
picked 7 · banned 13 · left over 4 · first ban 3 · first pick 1 · decider 4
61.1% CT · 38.9% T — 11.1pts CT-leaning
picked 10 · banned 11 · left over 3 · first ban 2 · first pick 5 · decider 3
51.1% CT · 48.9% T — 1.1pts CT-leaning
picked 8 · banned 12 · left over 4 · first ban 4 · first pick 1 · decider 4
55.0% CT · 45.0% T — 5.0pts CT-leaning
picked 5 · banned 15 · left over 4 · first ban 3 · first pick 4 · decider 4
46.6% CT · 53.4% T — 3.4pts T-leaning
picked 5 · banned 17 · left over 2 · first ban 3 · first pick 5 · decider 2
52.9% CT · 47.1% T — 2.9pts CT-leaning
picked 4 · banned 17 · left over 3 · first ban 4 · first pick 3 · decider 3
A row marked "thin sample" played under a quarter of this event's own busiest map — the same relative cut `/pro-meta` uses for a thin season or month, applied here within this one event. A map with no CT/T bar was banned before it was ever played, not omitted.
This event played 60 maps at 52.9% CT; Season 5 as a whole played 81 maps at 51.9% CT (1.9pts CT-leaning) — 1.0pts more CT-sided than the season as a whole.