2026-04-20
8 changes
Ladder-Climbing Exploit Closed Alongside a Halftime Crash Fix
A movement fix closes an exploit that let players silently climb ladders at run speed by tapping movement keys. The update also fixes a crash at halftime when switching from CT to T, plus knife-attack transition animations and Elites not firing in third-person. Viewmodel animations, weapon deploy logic, and ground smoothing at slope transitions were adjusted, and held grenades no longer inherit incorrect scale after being dropped and picked up.
audiovisual
- reworkMinor adjustments to viewmodel animations.
- reworkAdjusted general weapon deploy animation logic.
- fixFixed issues with transitioning between knife attacks.
- fixFixed Elites not shooting in third-person.
movement
- fixFixed a bug that allowed silently climbing ladders at run speed by sporadically tapping movement keys.
misc
- reworkAdjusted ground smoothing at locations where sloped ground surfaces transition to flat ground.
- fixFixed a crash at halftime when transitioning from CT to T.
utility
- fixFixed held grenades inheriting incorrect scale in some circumstances such as after being dropped and picked up.
Valve's original notes
[p]All changes from the animgraph_2_beta build are now live.[/p][p][/p][p]\[ ANIMGRAPH 2 ][/p][list][*][p]Minor adjustments to viewmodel animations.[/p][/*][*][p]Adjusted general weapon deploy animation logic.[/p][/*][*][p]Fixed issues with transitioning between knife attacks.[/p][/*][*][p]Fixed Elites not shooting in third-person.[/p][/*][/list][p] \[ MISC ][/p][list][*][p]Fixed a bug that allowed silently climbing ladders at run speed by sporadically tapping movement keys.[/p][/*][*][p]Adjusted ground smoothing at locations where sloped ground surfaces transition to flat ground.[/p][/*][*][p]Fixed held grenades inheriting incorrect scale in some circumstances such as after being dropped and picked up.[/p][/*][*][p]Fixed a crash at halftime when transitioning from CT to T.[/p][/*][/list]
Published by Valve on Steam.