2024-10-29
5 changes
Surf Servers Get an Opt-Out for Jump Precision Changes
A new sv_jump_precision_enable setting lets servers running custom modes like surf opt out of the jump precision improvements. The update also fixes a damage report display bug in Casual and Deathmatch and makes inventory inspect animations match in-game viewmodel and FOV settings.
ui
- reworkFirst-person inspect animation in Inventory and Loadout will now match in-game viewmodel settings and FOV.
utility
- fixFixed a regression with smoke rendering from old demo files.
weapon
- fixFixed damage report to show correctly in Casual and Deathmatch game modes.
movement
- reworkAdded sv_jump_precision_enable so servers running certain custom game modes (e.g. surf) can opt out of jump precision improvements.
misc
- fixFixed "I have to go, my planet needs me."
Valve's original notes
[ MISC ] [list] [*] First-person inspect animation in Inventory and Loadout will now match in-game viewmodel settings and FOV. [*] Fixed a regression with smoke rendering from old demo files. [*] Fixed damage report to show correctly in Casual and Deathmatch game modes. [*] Added sv_jump_precision_enable so servers running certain custom game modes (e.g. surf) can opt out of jump precision improvements. [*] Fixed "I have to go, my planet needs me." [/list]
Published by Valve on Steam.