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2024-10-29

5 changes

Surf Servers Get an Opt-Out for Jump Precision Changes

A new sv_jump_precision_enable setting lets servers running custom modes like surf opt out of the jump precision improvements. The update also fixes a damage report display bug in Casual and Deathmatch and makes inventory inspect animations match in-game viewmodel and FOV settings.

ui

  • reworkFirst-person inspect animation in Inventory and Loadout will now match in-game viewmodel settings and FOV.

utility

  • fixFixed a regression with smoke rendering from old demo files.

weapon

  • fixFixed damage report to show correctly in Casual and Deathmatch game modes.

movement

  • reworkAdded sv_jump_precision_enable so servers running certain custom game modes (e.g. surf) can opt out of jump precision improvements.

misc

  • fixFixed "I have to go, my planet needs me."
Valve's original notes
[ MISC ]
[list]
[*] First-person inspect animation in Inventory and Loadout will now match in-game viewmodel settings and FOV.
[*] Fixed a regression with smoke rendering from old demo files.
[*] Fixed damage report to show correctly in Casual and Deathmatch game modes.
[*] Added sv_jump_precision_enable so servers running certain custom game modes (e.g. surf) can opt out of jump precision improvements.
[*] Fixed "I have to go, my planet needs me."
[/list]

Published by Valve on Steam.