NIGHTMODE II Music Kits Hit the Store, and Viewmodel FOV Now Networks Correctly
14 changes
NIGHTMODE II Music Kits are now available for purchase in standard and StatTrak versions through the Store tab. A player's Viewmodel FOV setting now correctly networks to spectators and remote clients, and ragdolls no longer lose their death velocity when shot in certain body locations. Cache's Sandbags area swaps an orange wire spool for a white one, and Ancient's map guides now correctly load in its nighttime version.
Ancient · Cachemap
- fixCache Fixed various holes in map.Cache
- reworkCache Simplified grenade clipping in various areas.Cache
- fixCache Fixed sounds and surfacetypes for various materials.Cache
- reworkCache Orange wire spool at Sandbags has been exchanged for white wire.Cache
- fixFixed a case where map guides for Ancient wouldn't load in the nighttime versionAncient
content
- contentNIGHTMODE II Music Kits are now available for purchase in standard and StatTrak versions through the STORE tab.
scripting
- fixFixed progressive refinement rendering Source Film Maker.
misc
- reworkUser Viewmodel FOV now correctly networks to remote clients.
- reworkAdjusted player model occlusion bounds.
- reworkMinor adjustments to ground smoothing transitions when leaving the ground and when landing.
- fixFixed a case where post-processing transitions weren't smooth (e.g. at the end of freeze time).
- reworkAdjusted XP limits in Deathmatch and Arms Race.
movement
- fixFixed ragdolls missing death velocity when shot in specific body locations.
weapon
- reworkAdjusted score values for various weapons in Deathmatch.
Valve's original notes
[p]\[ MAPS ][/p][p]Cache[/p][list][*][p]Fixed various holes in map.[/p][/*][*][p]Simplified grenade clipping in various areas.[/p][/*][*][p]Fixed sounds and surfacetypes for various materials.[/p][/*][*][p]Orange wire spool at Sandbags has been exchanged for white wire.[/p][/*][/list][p]\[ MUSIC KITS ][/p][list][*][p]NIGHTMODE II Music Kits are now available for purchase in standard and StatTrak versions through the STORE tab.[/p][/*][/list][p]\[ WORKSHOP ][/p][list][*][p]Fixed progressive refinement rendering Source Film Maker.[/p][/*][/list][p]\[ MISC ][/p][list][*][p]User Viewmodel FOV now correctly networks to remote clients.[/p][/*][*][p]Adjusted player model occlusion bounds.[/p][/*][*][p]Fixed ragdolls missing death velocity when shot in specific body locations.[/p][/*][*][p]Minor adjustments to ground smoothing transitions when leaving the ground and when landing.[/p][/*][*][p]Fixed a case where post-processing transitions weren't smooth (e.g. at the end of freeze time).[/p][/*][*][p]Fixed a case where map guides for Ancient wouldn't load in the nighttime version[/p][/*][*][p]Adjusted score values for various weapons in Deathmatch.[/p][/*][*][p]Adjusted XP limits in Deathmatch and Arms Race.[/p][/*][/list]
Published by Valve on Steam.