2024-02-08
13 changes
A Radar Exploit Through Smoke and Glass Gets Patched, and Bomb-Throw Dead Zones Are Fixed
Enemies could show up on the radar when viewed through a combination of smoke and translucent surfaces like glass; that's fixed, along with a tweak to how visible player silhouettes are inside smoke. Spots where the bomb could be thrown into an unreachable area at Nuke's T spawn and near the Palace are also fixed, alongside door-spin and pixel-gap fixes on other maps. Non-US keyboard keys like the UK backslash can now be bound.
Ancient · Anubis · C4 · Mirage · Nukeweapon
- fixFixed a bug where an extra kill with a shotgun before the knife level counted as the winning knife kill
utility
- reworkAdjusted visibility of player silhouettes in smoke
- fixFixed a bug where enemies were visible on the radar when viewed through a combination of smoke and translucent surfaces such as glass
audiovisual
- reworkVarious bug fixes and tweaks to inspect animations
map
- fixFixed a bug where doors spun the wrong way on several maps
- fixFixed vis regressionsNuke
- fixFixed pixel gap looking into bombsite B from T SideAncient
- fixFixed potential spot where bomb could be thrown into an unreachable area at T SpawnAnubis · C4
- reworkEnabled collision on ledge meshes at Sniper's Nest to prevent dropped weapons clipping through themAnubis
- fixFixed collision in Palace where bomb could be thrown into an unreachable areaC4 · Mirage
misc
- fixFixed a bug where certain keys not found on US keyboards (such as the backslash key on UK keyboards) couldn't be bound
- fixFixed an issue preventing some older demos from playing back
- reworkVarious crash fixes
Valve's original notes
[ ARMS RACE ] [list] [*] Fixed a bug where an extra kill with a shotgun before the knife level counted as the winning knife kill [/list] [ SMOKE ] [list] [*] Adjusted visibility of player silhouettes in smoke [*] Fixed a bug where enemies were visible on the radar when viewed through a combination of smoke and translucent surfaces such as glass [/list] [ ANIMATION ] [list] [*] Various bug fixes and tweaks to inspect animations [/list] [ MAPS ] [list] [*] Fixed a bug where doors spun the wrong way on several maps [*] Nuke: [list] [*] Fixed vis regressions [/list] [*] Ancient: [list] [*] Fixed pixel gap looking into bombsite B from T Side [/list] [*] Anubis: [list] [*] Fixed potential spot where bomb could be thrown into an unreachable area at T Spawn [*] Enabled collision on ledge meshes at Sniper's Nest to prevent dropped weapons clipping through them [/list] [*] Mirage: [list] [*] Fixed collision in Palace where bomb could be thrown into an unreachable area [/list][/list] [ MISC ] [list] [*] Fixed a bug where certain keys not found on US keyboards (such as the backslash key on UK keyboards) couldn't be bound [*] Fixed an issue preventing some older demos from playing back [*] Various crash fixes [/list]
Published by Valve on Steam.