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Molotov

grenade

17 changes

13 utility4 audiovisual

Change history

2026-07-20

  • reworkutilityThe bomb explosion now interacts with smoke grenade clouds and molotov/incendiary fire.

2026-01-26

  • reworkutilityMolotov/incendiary grenades that bounce off an enemy player have a one-time fuse extension added to prevent them from air-bursting when their has-never-hit-the-world timer elapses.

2025-10-22

  • fixutilityFixed Molotov and Smoke interaction logic in cases when multiple smokes are active in the map.

2025-08-26

  • fixutilityFixed case where overlapping smoke clouds would prematurely extinguish molotov fire.

2025-08-01

  • reworkutilityMolotov again uses the correct fire particle.
  • reworkutilityAdjusted firstperson molotov audio and particle event timing.

2025-07-15

  • reworkutilityIncendiary Grenade - incendiary grenade fire spreads more rapidly

2025-05-15

  • fixaudiovisualFixed a case where molotov and incendiary fire was visible through the AK-47 viewmodel.

2024-11-13

  • reworkaudiovisualPerformance optimizations for molotov and incendiary effects.

2024-05-23

  • reworkutilityHeight of the 'pillar' of flame for both Molotov and Incendiary grenade now decreases over time

2024-03-13

  • reworkutilityAdjusted molotov fire to address a case where a player who could see through fire could not be seen by their opponent.

2024-02-07

  • fixaudiovisualFixed a bug where a player holding an incendiary grenade would sometimes show fire effects at their feet

2023-11-08

  • reworkaudiovisualImproved molotov extinguish effects to sound better when multiple are playing at once

2023-10-25

  • fixutilityFixed a bug where Molotov self damage could be incorrectly penalized as team damage

2023-10-02

  • fixutilityFixed a case where molotov/incendiary grenades would create a fire ring in the air
  • reworkutilityImproved performance of molotov/incendiary fire extinguishing

2023-09-27

  • reworkutilityMolotov fire now floats above the water

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