Molotov
grenade
17 changes
Change history
2026-07-20
- reworkThe bomb explosion now interacts with smoke grenade clouds and molotov/incendiary fire.
2026-01-26
- reworkMolotov/incendiary grenades that bounce off an enemy player have a one-time fuse extension added to prevent them from air-bursting when their has-never-hit-the-world timer elapses.
2025-10-22
- fixFixed Molotov and Smoke interaction logic in cases when multiple smokes are active in the map.
2025-08-26
- fixFixed case where overlapping smoke clouds would prematurely extinguish molotov fire.
2025-08-01
- reworkMolotov again uses the correct fire particle.
- reworkAdjusted firstperson molotov audio and particle event timing.
2025-07-15
- reworkIncendiary Grenade - incendiary grenade fire spreads more rapidly
2025-05-15
- fixFixed a case where molotov and incendiary fire was visible through the AK-47 viewmodel.
2024-11-13
- reworkPerformance optimizations for molotov and incendiary effects.
2024-05-23
- reworkHeight of the 'pillar' of flame for both Molotov and Incendiary grenade now decreases over time
2024-03-13
- reworkAdjusted molotov fire to address a case where a player who could see through fire could not be seen by their opponent.
2024-02-07
- fixFixed a bug where a player holding an incendiary grenade would sometimes show fire effects at their feet
2023-11-08
- reworkImproved molotov extinguish effects to sound better when multiple are playing at once
2023-10-25
- fixFixed a bug where Molotov self damage could be incorrectly penalized as team damage
2023-10-02
- fixFixed a case where molotov/incendiary grenades would create a fire ring in the air
- reworkImproved performance of molotov/incendiary fire extinguishing
2023-09-27
- reworkMolotov fire now floats above the water