2023-09-27
67 changes across 2 releases
release 1 of 2
Counter-Strike 2 Launches, and Premier Season One Begins
Counter-Strike 2 shipped free to play with Premier, Competitive, Wingman and Private matchmaking enabled, and Season One of Premier opened the same day. Smoke now occludes player reflections in water and no longer stops short of a player's height off the ground, and Molotov fire floats on water. Bullet penetration was made more consistent and player-against-player collision improved. CS:GO players from the previous week received a commemorative coin and music kit.
C4 · FAMAS · Inferno · Molotov · Negev · Nuke · Office · Smoke Grenade · Vertigomisc
- reworkCounter-Strike 2 is now available and free to play
- reworkSeason One of Premier has begun
- reworkEnabled Competitive matchmaking
- reworkEnabled Wingman matchmaking
- reworkEnabled Private Matchmaking
- reworkAdded Training Day, a brief introductory experience for brand new players
- reworkImproved consistency of bullet penetration
- fixFixed character ambient occlusion being visible through walls
- fixFixed some rare cases of viewmodel lighting corruption
- fixFix various bugs with switching teams in the middle of offline Deathmatch
- reworkWhen one or more party members get convicted of cheating and permanently banned, all their associates will be penalized with loss of Profile Rank and CS Rating
- reworkIn Premier, players with a very high established CS Rating are not allowed to party with accounts that do not have an established CS Rating
- reworkEnabled all interactions with inventory items
- reworkAdded demo playback support
- reworkAdded new item icons
- reworkReworked Phoenix Street Soldier balaclava texture to resolve visibility issues
- reworkEnabled animated eyes on agent character models
- reworkGame clients running in workshop tools mode are not allowed to connect to VAC secure game servers
- reworkAdded an all-new help system featuring contextually relevant guides and information. Guides include gray scale value ranges for alpha channel masking, paint-by-number mask color assignments based on current finish type, and much more!
- reworkRemoved dynamic props from solid color inspect backgrounds
movement
- reworkImproved player-against-player movement collision
utility
- reworkPlayer reflections in water are now occluded by smoke
- reworkMolotov fire now floats above the waterMolotov
- reworkAdjusted smoke behavior to cover cases where smoke would stop less than a player's height above the ground
weapon
map
- reworkChickens can finally fall off VertigoVertigo
- reworkVarious bug fixes and tweaks for all shipped maps
- reworkAdjusted vertical audio occlusion boundaries in Nuke and VertigoNuke · Vertigo
- reworkAdded an extra bell in InfernoInferno
- reworkCasual and Deathmatch maps are now separated into multiple map groups
audiovisual
- contentAdded the new CS2 default music kit
- reworkAdded new audio customization settings
- reworkVarious mix tweaks and adjustments
- reworkVarious bug fixes related to music kits
- reworkUpdated the game startup sound
- reworkAdded background ambience to main menu scenes
- reworkRestored the clutch_mode_toggle function
- fixFixed a bug where sometimes c4 defuse and planting sounds could not be heard in certain locationsC4
- fixFixed some surfaces being incorrectly tagged causing incorrect footstep sounds in certain locations
- fixFixed a bug where attackers could not hear headshot feedback through wallbangs or smokesSmoke Grenade
- reworkBody damage feedback for attackers will now play within the same distance as it does for onlookers through smokes and wallbangsSmoke Grenade
- fixFixed a bug where scoping in affected directional sound
- reworkFirst person damage sounds are now more impactful
- reworkRemoved several legacy audio convars that existed in CS:GO but never had an effect in CS2
- reworkAdjusted character additive lean animation
- reworkAdjusted jump animation, particularly when repeatedly jumping
- reworkAdjusted jiggle-peeking animation
- reworkAdjusted animated character head position relative to camera position
- reworkAdded bullet belt to negevNegev
- reworkReduced foot sliding when carrying slower weapons
- fixFixed character momentarily standing during crouch-planting animation
- fixFixed incorrect viewmodel deploy speeds
- fixFixed pops in some weapon inspect animations
- reworkInspecting weapons may now interrupt deploy animation
content
- reworkCS:GO Players who started playing more than a week ago will receive a commemorative CS:GO coin and CS:GO Music Kit
- reworkReplaced weekly drops with a weekly Care Package. Choose from weapon cases, weapon finishes, and graffiti
ui
Valve's original notes
[ COUNTER-STRIKE 2 ] [list] [*] Counter-Strike 2 is now available and free to play [*] Season One of Premier has begun [/list] [ GAMEPLAY ] [list] [*] Enabled Competitive matchmaking [*] Enabled Wingman matchmaking [*] Enabled Private Matchmaking [*] Added Training Day, a brief introductory experience for brand new players [*] Improved player-against-player movement collision [*] Improved consistency of bullet penetration [*] Player reflections in water are now occluded by smoke [*] Molotov fire now floats above the water [*] Fixed character ambient occlusion being visible through walls [*] C4 bomb lights don't reflect through walls [*] Fixed some rare cases of viewmodel lighting corruption [*] Adjusted smoke behavior to cover cases where smoke would stop less than a player's height above the ground [*] Fix various bugs with switching teams in the middle of offline Deathmatch [*] Fixed Famas reloading too early [*] Chickens can finally fall off Vertigo [/list] [ SOUND ] [list] [*] Added the new CS2 default music kit [*] Added new audio customization settings [*] Various mix tweaks and adjustments [*] Various bug fixes related to music kits [*] Updated the game startup sound [*] Added background ambience to main menu scenes [*] Restored the clutch_mode_toggle function [*] Fixed a bug where sometimes c4 defuse and planting sounds could not be heard in certain locations [*] Fixed some surfaces being incorrectly tagged causing incorrect footstep sounds in certain locations [*] Fixed a bug where attackers could not hear headshot feedback through wallbangs or smokes [*] Body damage feedback for attackers will now play within the same distance as it does for onlookers through smokes and wallbangs [*] Fixed a bug where scoping in affected directional sound [*] First person damage sounds are now more impactful [*] Removed several legacy audio convars that existed in CS:GO but never had an effect in CS2 [/list] [ ANIMATION ] [list] [*] Adjusted character additive lean animation [*] Adjusted jump animation, particularly when repeatedly jumping [*] Adjusted jiggle-peeking animation [*] Adjusted animated character head position relative to camera position [*] Added bullet belt to negev [*] Reduced foot sliding when carrying slower weapons [*] Fixed character momentarily standing during crouch-planting animation [*] Fixed incorrect viewmodel deploy speeds [*] Fixed pops in some weapon inspect animations [*] Inspecting weapons may now interrupt deploy animation [/list] [ MATCHMAKING ] [list] [*] When one or more party members get convicted of cheating and permanently banned, all their associates will be penalized with loss of Profile Rank and CS Rating [*] In Premier, players with a very high established CS Rating are not allowed to party with accounts that do not have an established CS Rating [/list] [ MAPS ] [list] [*] Various bug fixes and tweaks for all shipped maps [*] Adjusted vertical audio occlusion boundaries in Nuke and Vertigo [*] Added an extra bell in Inferno [*] Casual and Deathmatch maps are now separated into multiple map groups [/list] [ MISC ] [list] [*] CS:GO Players who started playing more than a week ago will receive a commemorative CS:GO coin and CS:GO Music Kit [*] Added Store tab to main menu [*] Enabled all interactions with inventory items [*] Replaced weekly drops with a weekly Care Package. Choose from weapon cases, weapon finishes, and graffiti [*] Added demo playback support [*] Added the ability to favorite and shuffle loadout items [*] Added new item icons [*] Office and Vertigo are available as main menu scenery [*] Various updates for weapon finishes, including fixing overly strong wear on several Custom Paint Job finishes [*] Reworked Phoenix Street Soldier balaclava texture to resolve visibility issues [*] Enabled animated eyes on agent character models [/list] [ WORKSHOP TOOLS ] [list] [*] Game clients running in workshop tools mode are not allowed to connect to VAC secure game servers [*] Added an all-new help system featuring contextually relevant guides and information. Guides include gray scale value ranges for alpha channel masking, paint-by-number mask color assignments based on current finish type, and much more! [*] Removed dynamic props from solid color inspect backgrounds [/list]
Published by Valve on Steam.
release 2 of 2
Nuke's Water Gets Fixed After Interfering With Smoke
Nuke's water was updated to fix an issue where it interfered with smoke, and maximum water refraction was reduced because it looked too noisy. Weapon sounds no longer shift toward the zoomed-in view. The update also fixes the death panel sometimes not appearing and debug text showing on the crosshair.
Nukeaudiovisual
- reworkWeapon sounds will no longer sound like they come from the spot you are zoomed into
utility
- fixUpdated water in Nuke to fix an issue with smokeNuke
misc
- reworkReduced maximum amount of water refraction since it was looking too noisy/distracting
- fixFixed a case where the death panel wouldn't show
ui
- fixFixed a case where the preview crosshair wouldn't show in game settings
- fixFixed a case where debug text would appear on the crosshair
Valve's original notes
[ SOUND ] [list] [*] Weapon sounds will no longer sound like they come from the spot you are zoomed into [/list] [ WATER ] [list] [*] Updated water in Nuke to fix an issue with smoke [*] Reduced maximum amount of water refraction since it was looking too noisy/distracting [/list] [ MISC ] [list] [*] Fixed a case where the death panel wouldn't show [*] Fixed a case where the preview crosshair wouldn't show in game settings [*] Fixed a case where debug text would appear on the crosshair [/list]
Published by Valve on Steam.